Imported from YenidoganKursat/Kaynexis-Agentic-Game-Studio (
.agents/skills/tutorial-onboarding/SKILL.md). Install upstream withnpx skills add YenidoganKursat/Kaynexis-Agentic-Game-Studio --skill tutorial-onboarding. Copyright stays with the author.
Tutorial Onboarding
When to use
Plan and validate first-session onboarding, teaching order, messaging, and skill ramp. Use when players are confused or new complexity is added.
Inputs to gather
- mechanics to teach
- player assumptions
- session length
- skip/replay needs
Recommended roles
tutorial_designerux_designerqa_lead
Primary docs / outputs
studio/docs/templates/feature-brief.mdstudio/docs/templates/accessibility-pass.md
Workflow
- Inspect the current repo/docs state first and cite concrete evidence.
- Choose the smallest useful output that moves the project forward.
- Express the work as a feature, mechanic, or content contract that engineering and QA can consume.
- Update or create durable docs when the result should persist.
- Recommend the next best role or skill if more work remains.
Category rules
- Lead with player outcome, then define scope, acceptance criteria, and edge cases.
- Keep mechanics and content contracts buildable by engineering and testable by QA.
- Surface tradeoffs among clarity, depth, scope, and production cost.
Deliverables
- teaching sequence
- UI/copy prompts
- drop-off risks
- validation plan
Validation bar
- acceptance criteria present
- risks/dependencies surfaced
- next implementation or test path clear