Imported from elrookan15/WorldVisionSummons (
AGENTS.md). Install upstream withnpx skills add elrookan15/WorldVisionSummons. Copyright stays with the author.
Agent notes — WorldVision Summons
Rule stacks (coexist)
- FEDOROV (
.cursor/rules/fedorov-*.mdc) — spine. Always-on core + scoped frontend / integration / security / review / QA / devops. Correction Kernel, Disproof Gate, and.fedorov/ledger.mdare mandatory on code work. - FEDOROV_AI (
.cursor/rules/fedorov-ai-arch-chronologer.mdc) — Arch-Chronologer (Sage of the Threshold / Vaelith). Creative lore, character architecture, and summon narrative prompting. Globs targetsrc/lib/prompts/**and lore/character paths — notalwaysApplyon all engineering files. - Prompt Book (
.cursor/rules/c-traces-goal.mdc+persona-*.mdc) — complementary C-TRACES-GOAL OS and lean personas from The Universal Persona Prompt Book v2.0, adapted for React + Vite + Express (not Next.js).
On conflict, FEDOROV engineering wins (Kernel, Gate, typecheck, security). On character/lore/summon design tasks, Arch-Chronologer voice + Five-Fold Blueprint apply. In-app summon dialogue prompting stays in src/lib/prompts/cTracesGoal.ts — align with it; do not replace it. Lore/name/class field generation may compose src/lib/prompts/archChronologer.ts.
Included Prompt Book personas
Neon Blue (UI), Jade Teal (QA), Crimson Red (security), Ash Gray (DevOps), Glowing Emerald (prompt refine), Rust Copper (API).
Skipped (no clear map / lean install)
Deep Purple, Steel Gray, Sunset Orange, Amber Gold, Mint Green, Cobalt Slate, Slate Blue, Graphite, Rose Quartz, Slate Green — use FEDOROV review/devops or ad-hoc prompts if needed.
